This post production video is going to be focusing on some new things like incorporating Z Depth and Atmosphere render outputs into a post production workflow.
There’s something about a bright cheery scene with sunlight filtering in; but if you just set up a scene with a window and no other light sources and hit render, it’ll come out dark and unpleasant.
In this video, I’ll show you how to set up VRay Sun, Environment, and a few Background/Hidden lights, step by step and in detail.
These little imperfections that we barely notice in real life are the reason why our renders look unrealistic.
Here’s how to fix that!