There's something about simple kitchens; they're very realistic and very inexpensive to actually create in real life. Final Render without Post Processing This is a model of a kitchen designed for a low budget renovation project by Ravenor's Design Solutions. The house belongs to a bachelor who has his daughters visit every other weekend. Sketchup … Continue reading Simple Kitchen Model
Two FREE Models that are Render Ready for VRay 3.0+!
A Complete Step by Step Guide for Creating Stunning and Realistic Effects for Glass, Crystal, Plastic, Water, Double Sided Materials, Foggy Glass + More!
Fix that pesky problem you get when you use an HDRI, and have Sun and Shadows again!
Part two of making an easy presentation-worthy image of your model.
A few minutes of your time and you'll be good to go!
Whip up an eye catching preview of your Exterior in just a few steps. No render engine required.
If you're looking to fix the Shadow/Sun problem caused by the HDRI, go HERE. Hello Designers! Due to a lot of questions arising on "Black Backgrounds" or "Black Screens" issues that encounters a lot of my readers I've decided to give it its own post that will be updated regularly with different fixes to … Continue reading Fixing the “Black Background” issue when using Enviroment Background
As a first post after this lengthy break I decided a bit of fun is needed; hence the kid's bedroom! It's a bit more of a boys' bedroom, but who am I to start saying what is boyish and what is girly bla bla bla.. (It is a boys' bedroom tho) For this project I … Continue reading Kid’s Bedroom
Hey guys, While going around finding something new to learn that could spice up my renders, I found this really easy way to add backgrounds to your models without using a Dome Light/HDRI (I mentioned that method in a previous tutorial). To get to it you'll need, either a HDRI or a HD image with … Continue reading How to add Environment Backgrounds (VRay+Sketchup)
Get to know the 6 Types of VRay lights; how they will look after rendering and how to use them + tweak them in the beat way for an amazingly realistic result.